Character Levels

Each character starts at level 1, requiring experience gained in successful combat to increase.

The rarity as well as the level of the character during combat will determine the DBALL rewards for victories.

About the opening rate of rare characters as well as the EXP to level up, the reward for each battle, please refer to the project's Whitepaper on Website. XP Table

LVL

EXP

LVL

EXP

1

800

32

2400

2

850

33

2500

3

900

34

2600

4

950

35

2700

5

1000

36

2800

6

1050

37

2900

7

1100

38

3000

8

1150

39

3100

9

1200

40

3200

10

1250

41

3300

11

1300

42

3400

12

1350

43

3500

13

1400

44

3600

14

1450

45

3700

15

1500

46

3800

16

1550

47

3900

17

1600

48

4000

18

1650

49

4100

19

1700

50

4200

20

1750

51

4300

21

1800

52

4400

22

1850

53

4500

23

1900

54

4600

24

1950

55

4700

25

2000

56

4800

26

2050

57

4900

27

2100

58

5000

28

2150

59

5100

29

2200

60

5200

30

2250

61

5300

31

2300

62

5400

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