Character Levels
Each character starts at level 1, requiring experience gained in successful combat to increase.
The rarity as well as the level of the character during combat will determine the DBALL rewards for victories.
About the opening rate of rare characters as well as the EXP to level up, the reward for each battle, please refer to the project's Whitepaper on Website. XP Table
LVL
EXP
LVL
EXP
1
800
32
2400
2
850
33
2500
3
900
34
2600
4
950
35
2700
5
1000
36
2800
6
1050
37
2900
7
1100
38
3000
8
1150
39
3100
9
1200
40
3200
10
1250
41
3300
11
1300
42
3400
12
1350
43
3500
13
1400
44
3600
14
1450
45
3700
15
1500
46
3800
16
1550
47
3900
17
1600
48
4000
18
1650
49
4100
19
1700
50
4200
20
1750
51
4300
21
1800
52
4400
22
1850
53
4500
23
1900
54
4600
24
1950
55
4700
25
2000
56
4800
26
2050
57
4900
27
2100
58
5000
28
2150
59
5100
29
2200
60
5200
30
2250
61
5300
31
2300
62
5400
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